A downloadable asset pack

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Hello and welcome!

Pixel Sprites ala ReactorCore (PSRC)

It is a standardized library of pixel game art sprites, designed to support the visual side of an open world real time universe simulation in all aspects, from pie to person to planet.

This pack focuses on a modular skeleton character that can be assembled into a physics ragdoll. Comes with 4 color tones:

AncientBones
CleanWhite
DustyGrey
YellowDecay
and 1 gray template version too

Many different heads, limbs and torsos to choose from too!

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Remember these universal rules that apply to all PSRC sprites:

- STANDARDIZED UNIVERSAL COMMON SCALE
- 1 Meter = 32 Pixels
- 8 pixels = 25cm
- Average Human = 60 Pixels tall, 1,5m roughly.
- Can zoom in up to 600%

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What is included:

- Infosheet; is for reference, overview and information of everything in the pack.
- Optimized sheets; all sprites are crammed into it in the same order as the individual images.
- Individual images; these are found in the subfolders if you prefer them this way.
- Info txt document that goes into detail about the special features of the PSRC system.

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Recommended texture settings within game engines:

- Pixels Per Unit = 32
- Filter mode = Point

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Author: Reactorcore

http://www.reactorcoregames.com

 

Download

Download NowName your own price

Click download now to get access to the following files:

PSRC 2D Sprites - Skeleton Character.zip 578 kB

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